7 Meta Stocks to Buy after Take-Two Buys Zynga

7 Meta Stocks to Buy after Take-Two Buys Zynga

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When Take-Two Interactive (NASDAQ:TTWO) announced it would buy Zynga (NASDAQ:ZNGA), shareholders rightfully sold TTWO stock. Although people still play mobile games, the sector peaked when Electronic Arts (NASDAQ:EA) bought Glu Mobile in early 2021. Mobile gamers crave a more immersive experience. Zynga’s games offer only a fraction of what powerful smartphones may support. Mobile devices, computers and handheld consoles that support Augmented Reality (AR) and Virtual Reality (VR) games will likely take off this decade. The acquisition has boosted meta stocks as a result.

Dubbed the Metaverse, Facebook (NASDAQ:FB) is staking its future on it. The company renamed itself Meta Platforms to signify a strategic shift.

Meta’s platform is a gateway to the metaverse. It will spend billions developing the hardware and the platform to support the Metaverse. Investors should treat Take-Two’s Zynga bid, worth $12.7 billion or a 64% premium to Zynga’s Jan. 7, 2022, close price, as a turning point. The Metaverse is worth infinitely more.

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There are seven meta stocks to buy after Take-Two bought Zynga. They are:

  • Apple (NASDAQ:AAPL)

  • Meta Platforms

  • Himax Technologies (NASDAQ:HIMX)

  • Microsoft (NASDAQ:MSFT)

  • Matterport (NASDAQ:MTTR)

  • Roblox (NYSE:RBLX)

  • Unity Software (NYSE:U)

Meta Stocks to Buy: Apple (AAPL)

Apple (AAPL) logo on building
Apple (AAPL) logo on building

Source: pio3 / Shutterstock.com

One of their core products, Apple’s iPhone has been a revelation in the creation of AR technology. When Nintendo (OTCMKTS:NTDOY) launched the Pokémon AR game, it showed what games the iPhone could support. Apple is also reportedly developing a mixed-reality headset. This accessory will build upon its experience with the Beats headset and Airpods. Furthermore, Apple has the best camera in iPhones. The mixed-reality headset may apply that technology in an AR/VR setting.

Apple does not need to rush the headset’s development. Nintendo introduced AR to the masses a few years ago with Pokémon Go. Besides, it may let competitors develop headsets to confirm that they will gain traction.

Apple has a solid track history of releasing compelling accessories that consumers want. It launched several iterations of the Watch and AirPods. Each time, demand for them increased. Long-term investors should expect that an Apple headset would succeed.

It’s also worth noting strong sales of Apple’s Macs, up 9% from the prior quarter, outpaced that of the PC market. Gamers will note that Macs do not offer the same graphics power as PCs. Yet, with strong Mac sales, Apple may consider building AR/VR support at this level first. It could sell headsets that connect to a Mac system.